Sunday, July 26, 2009

The fantasy way of war, revisited.

I think it was Chesterton who said that the only fundamental difference between the magician and the scientist is the quality of their results. When the quality of a magician's results are as good as those of a scientist, then, as I mentioned in the previous post on this, you do not have fantasy; you have science fiction with rather strange-looking science. Perhaps I'm mistaken in thinking that fantasy would merely look like modern warfare; this thread suggests that the technology of, say, Dungeons and Dragons is far more advanced than our own:

1. There are no rules preventing any construct from using spells or magic items (besides the lack of class skills). In fact, the Shield Guardian in particular is designed to do just that.

2. There are no rules stating that a golem must be made solid; theoretically you could hollow one out and climb inside.

3. Anyone with the Exemplar prestige class can use the "Lend Talent" ability to help out an ally with their skill checks, even if that ally would normally not even be able to use the relevant skill at all.

So, in theory, if you built a hollow iron golem and put a wizard inside, and the iron golem was armed with a few wands/rods of lightning, fireball, magic missile, or other destructive spells, then the wizard would be able to use the Aid Another action from inside the golem to allow the golem to use the wands/rods, as well as issue it combat commands. The golem could blast and its way through anything as long as it had ammunition, and it would be as immune to magic and weapon damage as any other golem.

And that, my friends, is how you turn 3.x D&D into Mechwarrior.